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关于陈星汉的名人名言哲理格言警句语录 - 每日文摘
陈星汉 国际知名独立游戏制作人

陈星汉是thatgamecompany创始人,代表作《风之旅人》《光·遇》以艺术性和情感体验闻名全球,被誉为“游戏诗人”。

艺术游戏的目标是触动人心,而不仅仅是刺激感官。
The goal of art games is to touch hearts, not just stimulate senses.
游戏的力量在于它能让人体验到现实中无法经历的事情。
The power of games lies in their ability to let people experience things they can't in reality.
简单的东西往往能唤起最强烈的情感。
Simple things often evoke the strongest emotions.
我希望玩家在我的游戏中找到属于自己的故事。
I want players to find their own stories in my games.
游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
Game design should focus on the player's emotional journey, not just mechanics.
真正的连接不在于语言,而在于共同经历的情感。
True connection lies not in language but in shared emotional experiences.
在《风之旅人》中,我们想让玩家感受到孤独与陪伴的交织。
In Journey, we wanted players to feel the intertwining of loneliness and companionship.
游戏不仅仅是娱乐,它还可以是一种艺术表达形式。
Games are not just entertainment; they can also be a form of artistic expression.
我希望我的游戏能让玩家感受到内心的平静和治愈。
I hope my games can bring players a sense of inner peace and healing.
游戏可以像电影、音乐和文学一样,传递深刻的情感和体验。
Games can convey deep emotions and experiences, just like movies, music, and literature.