The purpose of architecture is to move us.
在哲学中,赛跑的胜利者是最后到达的人。
Mental phenomena are best understood as bridges between environmental demands and organismic responses.
如果你无法飞翔,那就奔跑;如果你无法奔跑,那就快走;如果你无法快走,那就爬行。但无论如何,你必须继续前进。
Curiosity is the catalyst for discovery.