游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
Game design should focus on the player's emotional journey, not just mechanics.
"The future is not a result of choices among alternative paths offered by the present, but a place that is created—created first in the mind and will, created next in activity."
The world is changed by your example, not by your opinion.
人生は、選択の連続である。その一つ一つが、未来を形作る。
The best leaders are those who listen more than they speak.
To one who has faith, no explanation is necessary. To one without faith, no explanation is possible.