In Journey, we wanted players to feel the intertwining of loneliness and companionship.
在《风之旅人》中,我们想让玩家感受到孤独与陪伴的交织。
I like to think of myself as a normal person who just happens to be able to sing.
法律是一个规则系统,是义务的主要规则与承认、变更和裁决的次要规则的结合。
我们未来最大的危险是冷漠。