In Journey, we wanted players to feel the intertwining of loneliness and companionship.
在《风之旅人》中,我们想让玩家感受到孤独与陪伴的交织。
Your attitude determines your altitude.
如果人们是雨,我是细雨,而她是一场飓风。
"The best way to avoid trouble is to stay out of it."