在《风之旅人》中,我们想让玩家感受到孤独与陪伴的交织。
In Journey, we wanted players to feel the intertwining of loneliness and companionship.
写作就是找到一个声音来倾听你内心的声音。
To travel is to discover that everyone is wrong about other countries.
迭代是创新的关键。你必须不断改进和完善你的想法,直到它们奏效。
I don't want to be a king. I want to be a legend.
我们所谓的不干预孩子的学习尊重孩子的行动、必须在孩子本质上的发展于成熟之后才得以实行。