The past is a foreign country; they do things differently there.
Technology should serve people, not control them.
最复杂的电路板仍然需要最简单的人类价值观才能在社会中发挥作用。
游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
最好的伙伴关系建立在信任、透明和共同的抱负之上。