记忆不是事件的完美记录者;它是一个可以被许多因素影响的重建过程。
Memory is not a perfect recorder of events; it is a reconstructive process that can be influenced by many factors.
我们必须带着同理心和目的来设计技术。
Some people want it to happen, some wish it would happen, others make it happen.
你不是管理人;你是管理事物。你领导人们。
艺术游戏的目标是触动人心,而不仅仅是刺激感官。