Game design should focus on the player's emotional journey, not just mechanics.
"The world is a tragedy to those who feel, but a comedy to those who think."
当我们是大为谦卑的时候,便是我们最接近伟大的时候。
记忆是个狡猾的东西,它既可以是祝福也可以是诅咒。
预测未来的最好方法就是创造未来。
我不让任何人击垮我。