没人能说清你从过去到现在的转变中发生了什么。
Game design should focus on the player's emotional journey, not just mechanics.
There is, I believe, in every disposition a tendency to some particular evil, a natural defect, which not even the best education can overcome.
Decision-making is not always a rational process; often, it is swayed by unconscious biases and emotional undercurrents.
I've always been a fighter. I've always had to fight for what I wanted.
开始的方法是停止空谈,开始行动。