—— 请按键盘 空白键 开始游戏 ——

在悲伤与虚无之间,我选择悲伤。
In software design, we should strive for simplicity and clarity, avoiding unnecessary complexity.
The idea is not to have any 90-degree angles. In the beginning, there was the diagonal. The diagonal comes from the idea of the explosion which "re-forms" the space.