"The world is full of obvious things which nobody by any chance ever observes."
The goal of software architecture is to minimize the amount of knowledge you need to have in order to build a system.
I don’t create art to please others. I create it for myself.
Understanding the neural basis of perception is key to understanding how we experience the world.
The strength of a company lies in its people—invest in them, and they will drive success.
In the stone industry, every block tells a story—our job is to extract it responsibly and thoughtfully.