The future of computer graphics lies in the ability to create immersive experiences that are indistinguishable from reality.
计算机图形学的未来在于创造与现实无异的沉浸式体验的能力。
Innovation in computer graphics often comes from the intersection of different disciplines, such as physics, mathematics, and art.
计算机图形学的创新往往来自于不同学科的交汇,如物理学、数学和艺术。
The challenge in computer graphics is to simulate the complexity of the real world with the simplicity of mathematical models.
计算机图形学中的挑战在于用数学模型的简单性来模拟现实世界的复杂性。
Realism in computer graphics is not just about rendering images that look real, but also about creating images that feel real.
计算机图形学中的现实主义不仅仅是渲染看起来真实的图像,还包括创造感觉真实的图像。
The most important thing in computer graphics is to understand light and how it interacts with surfaces.
计算机图形学中最重要的就是理解光以及它如何与表面相互作用。