这种我们能创造一个每个人的能力都忠实地被分级,好的就到顶端,坏的就到底部,而且保证过程毫无差错,这是不可能的。这世上有太多偶然的契机,不同的机运,出身,疾病,从天而降的意外等等,我们却无法将这些因素分级,无法完全忠实的将人分级。
Every great and deep difficulty bears in itself its own solution. It forces us to change our thinking in order to find it.
The games industry is a great industry to be in. It's creative, it's exciting, and it's always changing.
每块木材都有自己的特性;我们的工作是展现它的自然美。
"In cinematography, every decision matters, from the choice of lens to the angle of the shot."