建筑应该是永恒的,而不是时尚的。
Architecture should be timeless, not fashionable.
In Journey, we wanted players to feel the intertwining of loneliness and companionship.
You have to believe in yourself, even when no one else does.
即使有盖世之功,最要不得的是居功自傲;纵然滔天的罪恶,最难得的是悔过之心。
我喜欢逗人笑,尤其是孩子们。
The future belongs to those who dare to believe in the impossible.