The task of architecture is to make visible how the world touches us.
Making games requires a sense of reverence—players' time and money are their trust in us.
我不害怕站出来。每个人都来握住我的手。我们将一起走过这条路,穿过风暴。
你无法说服一个人接受一个他自己也无法说服他自己的理念。