在任何情况下都要寻找积极的一面。
El tiempo es un río que me arrebata, pero yo soy el río.
You don't write because you want to say something, you write because you have something to say.
Game design should focus on the player's emotional journey, not just mechanics.
历史不是发生了什么,而是我们记住了什么以及如何记住它。
I'm not perfect, but I'm always myself.